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Hey,
I've been thinking lately and I guess I can't deny it to myself any longer: I am lazy. My problems with not getting enough of the comic done aren't that I don't have enough time, but simply because I am lazy. I am just lazy. Sure, I have to make time for important relationships, work, responsibilities, but past that ... I am just lazy. So no more whining from me from now on. I will continue asking for fan art of my comic and commissions though, but... I am just lazy. So I think I might do the comic in black and white to help put it out there faster (non-colored shows up better printed in black and white for newspapers anyway - oh, thinking of submitting to my college paper since my brother was one of their last comic strip artists). Here's something from Zuda Comics (yeah, I thought they were closed too) that helped push me to admit what I already knew:
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zuda.blog.dccomics.com/2010/09…
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Top 5 Mistakes Made in Starting a Comics Career
Friday, September 17th, 2010
By Kwanza Johnson
Here are five simple ways to stall your comics career;
1. COLD CALLING
Do not cold contact editors. Do not email them gigantic art files they did not ask you for. There is a difference between being proactive and annoying. Do a little research on how to promote yourself to the right people. Such knowledge is on the InterWebs.
2. NOT MAKING COMICS
No one will give you an assignment unless you’ve shown that you that you can actually make comics — regularly. Even if you are mindbogglingly talented, there are others who are less so, but have shown that they can do the work.
3. TAKING REJECTION POORLY
I am not the best editor in the world (I think I am but it is not true… Ow. That hurt just to type.) and you are not the best artist in the world. Everyone gets rejected, all the time. Don’t make an issue of being critiqued, just absorb the information and put out better work.
4. NOT WORKING WITH OTHERS
Comics are a collaborative effort, period. There are few who can do it all themselves and even they need to work with others in some capacity. There is no “I” in team, blah, blah blah. It is better for publishers to know that you have established good work relationships.
5. NO SCHOOLING
Talent is natural, but that doesn’t mean you can’t learn the fundamentals of writing or illustration. You should study the rules before trying to break them with your “style.” Go to college/art school, intern, become an apprentice to someone in the business. It will help.
That is it. Pretty quick and dirty but something to mull over as you make your way in this crazy business.
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Other useful info:
1. How to get a job with a comics book publisher: www.ehow.com/how_2124163_get-j…
2. Advice on Comics Job Hunting: comicsworthreading.com/2007/02…
3. The Tao of Breaking into Comics *by CB Cebulski*: robot6.comicbookresources.com/…
I've been thinking lately and I guess I can't deny it to myself any longer: I am lazy. My problems with not getting enough of the comic done aren't that I don't have enough time, but simply because I am lazy. I am just lazy. Sure, I have to make time for important relationships, work, responsibilities, but past that ... I am just lazy. So no more whining from me from now on. I will continue asking for fan art of my comic and commissions though, but... I am just lazy. So I think I might do the comic in black and white to help put it out there faster (non-colored shows up better printed in black and white for newspapers anyway - oh, thinking of submitting to my college paper since my brother was one of their last comic strip artists). Here's something from Zuda Comics (yeah, I thought they were closed too) that helped push me to admit what I already knew:
-------------------------------------------------------------
zuda.blog.dccomics.com/2010/09…
-------------------------------------------------------------
Top 5 Mistakes Made in Starting a Comics Career
Friday, September 17th, 2010
By Kwanza Johnson
Here are five simple ways to stall your comics career;
1. COLD CALLING
Do not cold contact editors. Do not email them gigantic art files they did not ask you for. There is a difference between being proactive and annoying. Do a little research on how to promote yourself to the right people. Such knowledge is on the InterWebs.
2. NOT MAKING COMICS
No one will give you an assignment unless you’ve shown that you that you can actually make comics — regularly. Even if you are mindbogglingly talented, there are others who are less so, but have shown that they can do the work.
3. TAKING REJECTION POORLY
I am not the best editor in the world (I think I am but it is not true… Ow. That hurt just to type.) and you are not the best artist in the world. Everyone gets rejected, all the time. Don’t make an issue of being critiqued, just absorb the information and put out better work.
4. NOT WORKING WITH OTHERS
Comics are a collaborative effort, period. There are few who can do it all themselves and even they need to work with others in some capacity. There is no “I” in team, blah, blah blah. It is better for publishers to know that you have established good work relationships.
5. NO SCHOOLING
Talent is natural, but that doesn’t mean you can’t learn the fundamentals of writing or illustration. You should study the rules before trying to break them with your “style.” Go to college/art school, intern, become an apprentice to someone in the business. It will help.
That is it. Pretty quick and dirty but something to mull over as you make your way in this crazy business.
-------------------------------------------------------------
Other useful info:
1. How to get a job with a comics book publisher: www.ehow.com/how_2124163_get-j…
2. Advice on Comics Job Hunting: comicsworthreading.com/2007/02…
3. The Tao of Breaking into Comics *by CB Cebulski*: robot6.comicbookresources.com/…
GOSPELMAN MINISTRIES Patreon Launched!
[pretend there's an image here, this really snazzy banner of Christian comics in the background and a fat man in a green Adam West Batman suit in the foreground]
In the words of Gospelman, "Hello, Gospel Chums!"
Gospelman Ministries is the name of my new non-profit Christian comics group. It's goal is to both reach comic readers who would otherwise never hear the Gospel message of Jesus Christ as well edify and educate those who are already Christian believers in their faith. It's been my desire at least since 2004, if not before that, to give Christians more positive, Christian entertainment alternatives. If you believe in our mission, ple
Cemetery Plots #2 Critic Review!
Hey! I'm back!
Okay, for all of you who aren't aware, my friend Dan Johnson is an editor at Empire Comics Lab. We first started doing the Hip Hop comic together when he was an assistant editor for the Charlton Neo publishing company, but months after we had completed the first story for them, the publishing company seemed no longer interested in it. Eventually Hip Hop landed at Empire and Dan Johnson wanted me on their main book, Cemetery Plots, so he got me a small gig lettering one of Marvin Mann's stories, a fantastic artist from Malibu Comics back in the 90's (or was it the 80's? I forget), in the second issue. The book also contains a s
HIP HOP NOW AT ... EMPIRE COMICS LAB?!?
Hellooos, muh peeps!
I kinda forgot to update my journal from the last update! Yeah, it didn't work out at Draztic Meazures, but that's okay! Hip Hop got picked up and FINALLY published by Empire Comics Lab! It now appears as a COLORED webcomic at their website here: http://www.empirecomicslab.com
Be on the look out for black and white pages added to my gallery here and go to Empire for the colored versions EVERY Monday! :-)
HIP HOP NOW AT DRAZTIC MEAZURES, LLC STUDIOS!
Hidey-ho, good peeps!
First of all: I owe an explanation. None of my peeps on DA know what I've been up to since fall of 2014! I will correct this by posting my public images of my work for the publishing company!!! But, first, I need to explain what I'm talking about and how all this came about:
In 2007 about, I met Dan Johnson who got me an unpaid volunteer gig doing a cover for a Star Trek fan magazine. Through the years he helped me get other jobs as well, including introducing me to Kelly Morrison, the client who's children's book, Andy the Pug's Christmas, I illustrated between 2010-2012. I didn't know it when I befriended him in 2007
© 2010 - 2024 CartoonistWill
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thats some good advice will i will take it to heart and understanding as my talent and drawings grow. Hopfully i can find a publisher after i draw my comics